
Exaktor
Education / Music / Training
Exaktor is a mobile application for professional musical training and education.


APEX
Research / Science / Space
Teatime Research joined the APEX-project (the Asteroid Prospection Explorer) by delivering a feasibility study.
Journey to asteroids VR
Public installation / Space / Tourism
Multiuser VR-experience takes you sightseeing to deep space, visiting jupiter and double asteroids.


VR Karaoke
Entertainment / Music / Public installation
Karaoke VR-experience is one of the main attractions in Finnish Music Hall of FAME in the heart of Mall of Tripla in Helsinki.
Länsimetro VR
Training
Länsimetro VR is a training experience used by employees working in Länsimetro control/monitoring room.


Dalskär VR
Art / Culture / Public installation / Tourism
Dalskär VR-experience takes the viewer to see the unique nature and an underwater statuetrail in Archipelago National Park.
Virtuaalikoski.fi
Culture / History / Tourism
Virtuaalikoski.fi is a virtual web tour for mobile devices. It gives insight to the history and present day of Imatra Rapids.


Time Machine 2.0
Culture / History / Public installation
Time Machine 2.0 features an interactive installation presenting the changes in Helsinki city scape through 20th century.
Time Machine 2.0 VR
Culture / History / Public installation
Visit the Helsinki from the past. The new Time Machine 2.0 VR introduces an immersive virtual experience featuring Signe Branders photography.


Paradise VR
Culture / Documentary / History / Journalism / Storytelling
Paradise is a part of our Perspectives series. Feel the effects of the first hydrogen bomb in 1952 from ground zero.
Sea level rise VR
Culture / Journalism / Science
2nd episode of Perspectives series, the Sea level rise, illustrates the effects of the rising sea level due to global warming in central Helsinki.


Frestems VR
Sales & marketing
VR-experiences demonstrate the functions of Frestems military stretcher loading systems and are used for sales and marketing.
Technopolis Tampere VR
Sales & marketing
Technopolis VR-experience is a tool for sales & marketing. It is used for showcasing the future spaces of the upcoming office buildings.


Green Mountain VR
Sales & marketing
Virtual tour features two data center locations in Norway, and the key benefits of Norway as a location for data centers.
OODI virtual library VR
Design
Oodi – virtual library was a collaborative design and communication tool used for participating stakeholders in the design process of the library and specially its interiors and functions.


Showroom Vedenvälke VR
Sales & marketing
VR Showroom experience was made for marketing the apartments and the new home design concept launched by YIT.
Redi Buugi VR
Entertainment / Music
Redi Buugi VR was made as an entertainment experience for SRV:s 30th year anniversary event. The VR-setup included a DJ/PA-system, and the audio landscape in the party was made to effect the visual effects of the VR-experience (audioreactive VR environment) in real time.


Aleppo - Helsinki VR
Culture / Storytelling
Aleppo – Helsinki was a project studying the possibilities that virtual reality offers for journalism, storytelling and personal experience.
New school Helsinki VR
Culture / Education / Sales & marketing / Storytelling
New school Helsinki virtual reality experience was featured in Design House Exhibition in Taipei, the design capital 2016.


VR Showroom Redi
Entertainment / Sales & marketing
VR Showroom experience enabled people to visit the upcoming apartments in Majakka residential tower before they were built.